Book Table

Please find below a list of books that may aide you in your journey. These are listed here as a convenience only and not necessarily as an enorsement.

Arduino For Dummies

Arduino For Dummies

Genre: Computer/Tech

Arduino is an affordable and readily available hardware development platform based around an open source, programmable circuit board. You can combine this programmable chip with a variety of sensors and actuators to sense your environment around you and control lights, motors, and sound. This flexible and easy-to-use combination of hardware and software can be used to create interactive robots, product prototypes and electronic artwork, whether you’re an artist, designer or tinkerer.

Arduino For Dummies is a great place to start if you want to find out about Arduino and make the most of its incredible capabilities. It helps you become familiar with Arduino and what it involves, and offers inspiration for completing new and exciting projects.

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STEAM Power: Infusing Art Into Your STEM Curriculum

STEAM Power: Infusing Art Into Your STEM Curriculum

$29.99eBook: $10.99
Author: Tim Needles

There are numerous books on STEAM, but most are either arts and crafts project books designed for children or high-level books that can be weighty and inaccessible for new teachers. This accessible and engaging book offers creative ideas for blending arts and STEM learning (STEAM). It covers the fundamentals of STEAM, with project ideas and best practices, while providing insight from educators in the field.

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The Art of Digital Fabrication

The Art of Digital Fabrication

The Art of Digital Fabrication makes the case for designing and making art with digital technology and provides the resources for bringing that work to life in classrooms and makerspaces. Written by an educator with extensive experience in art and maker education, this volume contains over twenty-five makerspace tested projects, a material and process inventory for digital fabrication, guides for designing with software, and how-to’s for using digital fabrication machines. This book will inspire those new to technology to get started with the tools for making, while offering experienced makers approaches for fabrication with materials found in the art studio.

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Invent to Learn

Invent to Learn

$34.95eBook: $9.99

"The bible of the maker movement in schools" includes new coverage of the BBC micro:bit, Scratch, littleBits, Hummingbird robotics, equity issues, and lessons from schools around the world.

In this practical guide, Sylvia Martinez and Gary Stager provide K-12 educators with the how, why, and cool stuff that supports making in the classroom, library, makerspace, or anywhere learners learn.

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Robo-Motion: Robots That Move Like Animals

Robo-Motion: Robots That Move Like Animals

Author: Linda Zajac
Genre: Childrens

It's a bird, it's a plane, it's a . . . robo-hummingbird? Meet robots engineered using biomimicry that are built to move like animals. These robots are changing the way we live today and shaping the way we'll live in the future. On spreads pairing photos of robots with the animals they mimic, you'll discover robots that race through water like fish, run like cheetahs, jump like a kangaroo, swarm through the sky like honeybees, and more!

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Exploring Arduino: Tools and Techniques for Engineering Wizardry 2nd Edition

Exploring Arduino: Tools and Techniques for Engineering Wizardry 2nd Edition

$16.99

Exploring Arduino makes electrical engineering and embedded software accessible. Learn step by step everything you need to know about electrical engineering, programming, and human-computer interaction through a series of increasingly complex projects. Arduino guru Jeremy Blum walks you through each build, providing code snippets and schematics that will remain useful for future projects. Projects are accompanied by downloadable source code, tips and tricks, and video tutorials to help you master Arduino. You'll gain the skills you need to develop your own microcontroller projects!

This new 2nd edition has been updated to cover the rapidly-expanding Arduino ecosystem, and includes new full-color graphics for easier reference. Servo motors and stepper motors are covered in richer detail, and you'll find more excerpts about technical details behind the topics covered in the book. Wireless connectivity and the Internet-of-Things are now more prominently featured in the advanced projects to reflect Arduino's growing capabilities. You'll learn how Arduino compares to its competition, and how to determine which board is right for your project. If you're ready to start creating, this book is your ultimate guide!

  • Get up to date on the evolving Arduino hardware, software, and capabilities
  • Build projects that interface with other devices―wirelessly!
  • Learn the basics of electrical engineering and programming
  • Access downloadable materials and source code for every project

Whether you're a first-timer just starting out in electronics, or a pro looking to mock-up more complex builds, Arduino is a fantastic tool for building a variety of devices. This book offers a comprehensive tour of the hardware itself, plus in-depth introduction to the various peripherals, tools, and techniques used to turn your little Arduino device into something useful, artistic, and educational. Exploring Arduino is your roadmap to adventure―start your journey today!

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